LookAway Games

No Job Too Small


Summary: 

Step into the shoes of an oversized intern in a hilariously undersized, retro-futuristic office where every move feels like a tight squeeze. This game flips the classic 'small character in a big world' concept on its head—now, you're the giant navigating through a world not built for you. Every task, from fetching coffee to filing papers, becomes a chaotic challenge as you try to avoid breaking everything in sight. No one likes being told how to do their job, so we won’t—do the job however you want! With a unique blend of physics-based gameplay, humor, and a 90s-inspired aesthetic, this game offers a fresh and fun take on the genre. Can you complete your tasks without turning the office into a disaster zone?

Controls:

  • WASD: Move
  • Left Click: Raise Left Arm
  • Right Click:  Raise Right Arm
  • Mouse Movement: Move Raised Arms Around
  • E: Grab Items Within Reach (when arms are raised)
  • Space: Lower Raised Arms to the Floor
  • Shift: Run
  • Escape: Pause
  • The Team:

    Aaron A: SFX Designer

    Alice O: Motion Graphics & UX/UI Designer

    Guy D: Coder

    Ilan S: Producer & Game Designer

    Jonathan W: Music Composer

    Kaiqi Y: Lead 3D Artist

    Lingyi Z: Lead Coder

    Updated 25 days ago
    Published 29 days ago
    StatusPrototype
    PlatformsHTML5
    Rating
    Rated 5.0 out of 5 stars
    (1 total ratings)
    AuthorLookAway Games
    GenreSimulation, Puzzle
    Tags3D, Comedy, Destruction, Game Jam, giant-character, physics-based, small-world, toon-shader, Working Simulator

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    Comments

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    Brilliant idea and great execution! Sadly I dropped and broke a coffee cup next to (not in) the bin and couldn't pick it up to finish the level.

    I had a lot of fun trying to avoid destroying things... before giving in and smashing the place up.

    Thanks and good job!

    (+1)

    Awesome concept and great execution! It reminds me of QWOP a little and Human Fall Flat. If I had one criticism it would be that the objects are just a little too hard to pick up sometimes and it could be a little frustrating. That being said, I wanted to play even more after finishing the demo!